Real-time 3D engine, in Ada, based on OpenGL. Ada Programming. GL, VRML, 3D Studio Max, GMax.
GLOBE 3D
[NEW] Input / Output is a lot faster!

GLOBE_3D stands for GL Object Based Engine for 3D.
GL stands for Graphics Library, created by SGI. SGI stands for Silicon Graphics, Inc. .

Short description:   GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL.

Snapshots:   A Cube   The Earth   X29 plane   Space vehicle #2   Knot from KnotPlot   Dreadnought, by Xenodroid   Extrusion generator   Borg Star   Sierpinski cube - sponge   X29 on Macintosh, PowerPC processor   Gloom 3(D) - a first glance...   Irin   A319, by Claus Vendelboe Holmberg  
Levels from www.map-factory.org processed by the d3g tool ← ← click here for more screenshots!

Videos:  

Some click(s) of some  
mouse button  
to (re)play!  
Launch in external player
SpaCity
Launch in external player
Gloom
Launch in external player
Swarm simulation @
Australian National University


More videos: on YouTube [NEW] !

Features:

Goodies:

Tools:

Download:

  Download GLOBE_3D from the SourceForge project page.  

The GLOBE_3D.zip archive contains:

For any other system, GLOBE_3D should work provided that the system supports (Open)GL and GLU.
Availability of FreeGLUT or OpenGLUT is needed for the demo.
I welcome your scripts, makefiles etc.

Browse the source (as of Jan. 2010)  
Source web pages automatically generated by gnathtml (GNAT).

Related projects:

Documentation:

Links:

Contact: Gautier de Montmollin, e-mail

For a little sponsoring...   Support This Project

Visit also the project on SourceForge!   SourceForge.net Logo